Saturday workshops: Sign up today!

By Sarah Blackmon | February 20, 2012

We have spaces left in each of our workshops on Saturday, February 25. Spend your morning in the Museum, learning and creating!

Learn to Knit • Saturday, February 25, 10–12:30 a.m. 

Have you always wanted to learn to knit? This workshop is for you!

Designed for the beginner, in this workshop you will learn casting on, knitting, purling and binding off. Each participant will start a simple scarf, and receive a set of needles to take home with them. Taught by Katherine Diuguid, a recent graduate of the Masters of Art + Design from NC State University and an active artist/designer and teacher. Open to ages 14–adult. More info, including registration instructions here.  

Mixed Media Sculpture • Saturday, February 25, 10–12:30 a.m.

In this middle school workshop, students will work collaboratively to create mixed-media sculptures. Cayce Lee, a Raleigh-based artist and educator and current graduate student NC State University College of Design, will lead the workshop. The current exhibitions on view, Born Digital, and Chris Bradley–Close One (which opens on February 24) will serve as a jumping off point, inspiring the students as they use a variety of materials (found, repurposed, and some new) to complete their sculptures. Open to grades 6–8. More info, including registration instructions here. 

My experience as a CAM Raleigh exhibitions intern

By KendalD | February 8, 2012

Hi! I’m Kendal and I worked under Kate Shafer as an Exhibitions Intern. I had some great experiences during my internship this semester. I was happy to help with the de-installment of the Rebecca Ward: Thickly Sliced exhibition and then the installment of the ID:ENTITY Self Perception + Reality exhibition. I really enjoyed being a part of the transformation of the museums space. While helping with the installment of ID:ENTITY Self Perception + Reality I learned a lot about different pieces in the exhibition from the artists which was an amazing experience.

I was introduced to WordPress when given the responsibility to update the website’s press page. From this I learned a lot about managing websites. I had a lot of fun working on the packaging design for merchandise in CAM Raleigh’s pop-up store. It was nice to be involved in this because the store was new to the museum so everyone worked together to figure out the best way to organize and maintain it.

From all these experiences I gained so much knowledge of how much work goes into each exhibition. My problem-solving skills were put hard to work with almost every task I was given. I was so grateful for this internship experience because of my interest in new and unique art forms.

Most of all I really enjoyed getting to know the staff at CAM Raleigh. Everyone who works at CAM Raleigh is incredibly awesome and I was so happy to become part of CAM Raleigh’s growing family.

Ask Them

By Nicole Welch | February 7, 2012

The CAM Raleigh Student Docent Program

After four weeks of intensive training with our education staff, the CAM Raleigh Middle School Student Docents took center stage in the Born Digital exhibition during our member exhibition preview, exhibition opening day, February 3 First Friday, and February 5 Family Sunday events. Visitors have been delighted with the Docents' unique insights into the artworks and artworks featured in this highly interactive exhibition. We are so proud to have these enthusiastic and confident young Docents enhancing the museum experience here at CAM Raleigh.

If you haven't yet had the chance to interact with our Docents you have one more opportunity to do so. The Moore Square Museums Magnet Middle School Docents will be working the Born Digital exhibition from 6:30-8:30pm during our March 2 First Friday event.

You can also check out recent media coverage of Born Digital which includes interviews with a few of our Student Docents.

UNC TV, North Carolina Weekend, broadcasted February 2, 2012:
http://video.unctv.org/video/2192358776

WFAE Charlotte NPR, broadcasted February 2, 2012:
http://www.wfae.org/wfae/1_87_115.cfm?action=display&id=8254

OMG Animated GIFs!

By Sarah Blackmon | February 1, 2012

Fifteen teenagers spent their Saturday at the Museum, creating "LOL GIFS" with Born Digital exhibiting artist, Jacob Ciocci. In addition to using digital and handmade methods to create rich animations, Jacob shared his work, and together, they identified the current and historical "funny cats" portrayed in his piece currently on view in the Museum, titled "Copy Cat." The group also discussed internet culture and memes. 

Led by Jacob, with assistance from Vallyn Murphy, this group of fourteen high schoolers and one middle schooler used the 3fram.es website to capture what would be the foundation of their mixed media animated GIFs. The simple actions captured on 3fram.es ranged from pantomimed fight scenes, a hand counting down, and a student removing her glasses. Each frame of the GIF was then printed, providing the base on which to draw, collage, and otherwise manipulate by hand. From rainbow stickers to bright paint pens, various mediums transformed the slides into rich compositions. Finally, the slides were scanned, and each student assembled their JPG files into an animated GIF using Photoshop.  

The day concluded with a show-and-tell and some dissecting of the animated components of each piece. Students left equipped with a new method for creating GIFs to use as their social media avatars, to share with friends and family, or as the base for their own art-making. 

Images, from top: animated GIF by Anna; collage and drawing time; Jacob helps turn scans into animations in Photoshop. 

Scroll down to see Saturday's animations, and check out our Flickr page to see more images from the workshop!

Logan:

Anh:

Casey:

Sarah:

Rosie:

Jazmine:

Layson:

Noah:

Rebecca:

Anthony:

Jo:

Annar:

Tia:

Tia 2:

Holton:

Anna:

Rebecca + Anna:

Meet an Instructor: Patrick FitzGerald, Plug-N-Play workshop

By Sarah Blackmon | January 18, 2012

Plug-N-Play: Video Game Graphics will be taught by Patrick FitzGerald along with his students and colleagues from the Advanced Media Lab. In this workshop, participants will create their own graphics in an interactive game, and then adjust how elements in the game behave. The workshop is open to students in grades 8–12. There are spaces remaining, check it out here if you'd like to sign up for this exciting workshop!

Patrick FitzGerald is an exhibiting artist in ID:ENTITY. He teaches in the Department of Art and Design at NC State University College of Design, and holds an MFA from the Cranbrook Academy of Art. His work has been exhibited across the United States and Japan. Patrick and his colleagues at the Advanced Media Lab are also contributing an interactive artwork for the upcoming exhibition, Born Digital.

Here's what Patrick has to say:

What do you do? I am an artist/designer who teaches design and new media.

How did you get to where you are today? I have been painting and drawing, as my artistic outlet, since I was 12. I received an art scholarship to go to college and then was accepted to graduate school. After 10 years of creating art, I received my breakthrough job at the then famous Center for Creative Imaging.

Why are you teaching this workshop? People think working in digital games is harder than it really is. Tools (like the one we will share during the workshop) for making games will begin to be easier to use and allow more creative people to participate in digital media.

What can participants expect to do, learn, or make in your workshop? Students will help plan the game, create "assets" or graphics, learn a production pipeline, and MAKE A GAME!

What's your favorite material?  I like projected light! There is something magical about it.

Favorite color or color palette? I think of color in terms of color relationships. That question, to my mind, is like asking what your favorite musical note is.

Best thing you've ever made? The decision to adopt our daughter.

Favorite place? Right next to my daughter.

Favorite designer (and why)? Charles and Ray Eames are hard to beat! They worked at the highest levels in so many different mediums. They emanate the optimistic and chance-taking spirit of successful designers.

Favorite artist (and why)? It changes all the time. Right now, I would say Calder. His sense of humor and inventiveness are always refreshing.

Most important thing to remember when desiging/making? Always be working, don't wait for the "greatest " idea to come to you before you get started.

Favorite object or tool (and why)? The eraser. It is a tool that helps create by taking away from the work. It promotes chance-taking. It invites the viewer to "fill in the blank."

Anything else we should know? You do not need ANY experience to come to this workshop–just artistic enthusiasm!

Sign up for Plug-n-Play: Video Game Graphics today!